
product, prototyping and mobile development
Kick-off app for university students
Summary
"Prototype Development for Mobile Applications" course
The goal was to experience the full digital product development chain, work agile, and learn as much as possible.
Idea ➜ product ➜ design ➜ prototype ➜ test ➜ develop.
By the end of the course, we would present our work and seek hypothetical funding (from our teachers) for further development.

How do you know Abbe has designed something in a Figma canvas?

You see this.
I always design iteratively, experimenting, iterating, putting care in into small details, asking for feedback, designing many alternate versions, and leaving branches my teammates can take inspiration from.